The O.G. Thieves
These two were the first gnomes I developed for the game, and yes, the underlying model is identical with the exception of the goggles. I wanted to see how distinct I could make them with as little difference as possible. This let me get some characters out there quickly to work with.
Punchy (Pun Pending)
Punchy here was the first character I designed with the intent of switching the game away from equipping items, and towards characters and skins. This meant I could ditch the usual turret-based characters I had worked with previously, and do something utterly different - melee!